Sunday, June 29, 2008

Midnight bounty

The heavy oak door to Orthos' dormitory flies open and in Qroc flutters, clearly still somewhat inebriated from the festivities earlier.

"Whoooo! Okay. Baby humans. Good work, babies. You came through! If I were interested, I'd ask what took you so fuckin' long. But I'm not, and it doesn't matter anyway, so.. yeah, great job!"

"Adventurers. You all look so funny! I love you guys. Anyway. You like treasure, right? Yeah, it's all about the ducats. Hell, it's bread and butter to you cunts."

He snaps his fingers and a small bag appears in his little clawed hands.

"Here you go, Orthos," he says, producing an aged, crusty tome from the bag. "It's a book full of... whatever it is you conjure. Spirits? Bullshit? I dunno. Anyway, it's all yours! And some coin for your troubles," he adds, pulling out a small sack plump with gold and clumsily tossing it at him.

"Um. As for the rest of you fuckers... I don't really know you or what you like, so I can't promise that there's anything in my bag specially for you. I mean, there's plenty of gold to go around, sure..." He smiles wickedly. "But there is also a more interesting alternative."

He pulls out a shabby deck of cards.

"Shhh. Don't tell the Master I took these. I'll deny it and make your life hell. He never uses them anyway. Too unpredictable, he says. But also very powerful. How powerful, you ask? These cards can totally change your life - for better or worse." He giggles knowingly.

"So who wants to go first? Will you take whatever's in my special bag here? Or will you chance a draw from the Deck of Many Things?"

Denouement

[This isn't going as quickly as I had hoped, and I'm sensing a lack of interest. So rather than continue to distract from the opportunity to play your characters, I'm just going to narrate a resolution. I'm sorry if this disappoints anyone who was looking forward to solving the mystery. My thanks to those who put their time and energy into this subplot.]

“Wyvernsting,” Harrowsong concludes after examining the needle. “Not the deadliest of poisons, but potent nonetheless.”

“And in ready supply,” Duke Youngblood surmises. “All one would need to do is infiltrate the stables of the Winged Corps.”

“And have good reflexes,” Quentachi adds. “Would I be going too far to suspect the Cataract’s unwholesome hand at work here?”

“I would give it at least a 72% probability,” Virgis affirms.

(The Cataract: the underworld’s equivalent of the Inquisitors; these “monks” operate as thieves and assassins, using their psychic endowments to cloak their presence and manipulate their foes.)

Plutus marches over to Belarva’s courier, still recovering from the effects of the poison, and hauls him to his feet. “Where did the dart hit you, boy?”

“M’arm,” the young man slurs thickly, as if he had just gargled with cotton.

“Stand exactly as you were when it happened. Was it this arm? No. This arm, then. Show me where! Good. Now watch my finger, and stop me when it approximates the angle at which the needle protruded from your flesh. Try to remember!”

The other magi wait patiently as the Arch Evoker mentally calculates the trajectory of the assassin’s missile. Suddenly, he points to a piping troubadour: “YOU!”

“Here we go,” Quentachi mutters, rolling his eyes.

Plutus storms over to the confused player and grabs his fife from his hands. “Just as I suspected! This instrument is hollow!” He throws it to the ground and seizes the man by the throat. “Confess!” He demands.

“One moment, Lord Plutus,” Virgis says. “Let us give this fellow a chance to explain himself.”

Plutus softens his grip just enough for the piper to talk: “Forgiveness, milord, but I don’t remember… we were playing and then… I don’t know what happened. I felt like I was waking up, and then that man over there was collapsing, and milord had disappeared…”

“A likely story!” Plutus crows.

“A plausible one,” Virgis says.

Dame Harrowsong agrees. “The Cataract can induce others to act without any recollection, as if possessed. I have seen it myself.”

“Am I going to die?” The piper asks meekly, on the verge of tears.

“I have an idea,” Quentachi offers. “If you will permit it, Lord Virgis, I will cast an enchantment over the entire room to cause everyone to slumber. Only the most disciplined minds will be unaffected. Therefore, anyone other than ourselves who remains awake must be the assassin.”

“Proceed,” Virgis says.

Quentachi begins to chant softly…

Zzzzzzzzzzzzzzzzzzzzzzzzzzz....






You open your eyes. What just happened? The enormous cake looks as if it has exploded, and there is a dark-clad figure holding a knife to the throat of the Duke! The other guests appear to be rousing from sleep as well, having fallen or slumped over in the middle of whatever they were doing at the time Lord Quentachi’s spell was cast.

“Don’t just stand there!” Youngblood commands the magi. “Do something!”

Virgis steps forward. “I’ve been asking myself why a Cataract assassin would be so inept in their attempt to kill me. It could not be mere inexperience, for they would know me to be a very difficult target, and would have sent the best they had to offer. I must therefore conclude that the failure was deliberate.”

He continues: “Of course, it also helped that your son warned me of your intentions in advance, Your Grace.”

“You knew the whole time?” Harrowsong asks. “Oh, Virgis. You and your love of drama.”

The Duke’s face turns violet with fury. “What? You accuse me--? Abelard! What manner of treachery is this?”

Abelard Youngblood yawns and stands up from his seat, wiping some drool from the corner of his mouth. “Hm? Oh. Lord Virgis speaks truly, Father. I overheard your machinations and saw an opportunity to advance myself. You have set a most ignoble example, and this must be corrected. Your corruption ends here.”

“Ingrate!” The Duke screams. “Cur! You conniving, limp-wristed swine! I should have drowned you at birth, you ill-bred whoreson!”

“Leave Mother out of this,” Abelard retorts smartly. “You have no one but yourself to blame for teaching me too well.”

Virgis snaps his fingers. The doors of the Great Hall unbar themselves and the shutters over the windows fly open. “You may go,” he says to the assassin. “See that you do not ever return.” The mysterious figure in black sheaths his (her?) blade, steps backward into a shadow, and vanishes without a trace. The Duke continues to remain standing, struggling against invisible bindings.

“Now let us see how Lady Belarva’s gift works,” Virgis says, his face glowing with schadenfreude. He opens the blue box once more, and makes a lifting motion with one hand. A perfect black orb, darker even than a moonless night, rises slowly out of the box, floating according to the will of its new master.

Ivor Youngblood stares in horror as the black sphere of doom glides inexorably toward him -- slowly, silently; his eyes wide, sweat cascading down his forehead, his veins popping out of his skin as he continues to struggle hopelessly against fate.

“Goodbye, Father,” Abelard says. “Thanks for everything.”

“Farewell, Your Grace,” Virgis says. “Thank you for a very entertaining party. I don't think anyone here will ever forget it."

“You haven’t seen the last of mmmmee--- The Duke’s curse is silenced as the orb makes contact. His form contorts and twists into an impossibly thin stream of matter that spirals into the infinite depth of the orb, and then he is – utterly, inarguably, irrevocably – gone.

Virgis quickly claps the box back over the orb. “Splendid,” he says, very satisfied.

Turning to the son of Ivor, he bows. “All hail Abelard Youngblood, Duke of Kauhedl!”

Sunday, June 22, 2008

Party games

Scene: The Great Hall of the College of High Summoning in Freybourne, on the day of Lord Virgis Grimrune's 194th birthday. Just seconds ago, an attempt was made on his life via a poisoned dart. The aristocratic crowd is on the verge of pandemonium with the knowledge that the would-be assassin remains undiscovered and at-large within the Great Hall, which has been magically sealed.

Virgis: My apologies if any of you had other plans, but no one will be leaving until my assailant makes him- or herself known. I understand that it may be troubling to have a killer walking among you, but please do not let it spoil your merriment. Your safety is guaranteed.

Qroc: Yeah, what he said. The food's probably fine, or else you'd all probably have croaked by now. So eat! Drink up! Keep the music playing! It's a party, for fuck's sake!

The troubadours take up their instruments again and play as commanded, though their eyes cast nervously about the room. The crowd murmurs through forced, unnatural smiles.

Virgis: This has turned into a very splendid party indeed, Qroc. So many surprises, and more to come, no doubt. Why, I'm positively tickled.

Qroc: Wow. If only I had known that's what it would take to make you happy, Master, I could have been hiring hit men all this time. Anyway, what now? We play pin-the-tail-on-the-assassin?

Virgis: Indeed...

CAST OF CHARACTERS: